‘Breaking Bad’ coming to your VR headset
“No more half measures.” Breaking Bad fans will be stoked to learn Vince Gilligan is developing an AR experience with Sony PlayStation VR, what’s being described as a Sony platform experience – as opposed to a VR game – but we don’t know much more about the project yet.
Andrew House, global chief executive of Sony Interactive Entertainment, stated in an official statement, “We set up a day at our campus where we brought seven of the best show runners [Sony Pictures Television works] with, like David Shore of The Blacklist and Ron Moore, who did Battlestar Galactica, Vince and some other folks. And they just played around with VR. Several of them were intrigued, but Vince was the one who said, ‘I really want to do something with this. I want to experiment with this.'”
Fan favorite five-season opus Breaking Bad ran on AMC. The network’s spinoff, Better Call Saul, is currently into its third season.
Variety reported this story earlier this week.
Project Outcome and Cancellation
Years after the initial announcement, the project reached a quiet end. Vince Gilligan confirmed in a 2022 interview that the PSVR experience had been in active development before it was ultimately shelved. Development was handled by Firesprite, the PlayStation studio known for high-fidelity immersive projects. The team built early prototypes that placed users inside recognizable series locations, including the White family home and stretches of the New Mexico desert. Those builds never advanced past internal testing. By 2018 the effort was quietly discontinued with no public explanation from Sony or Gilligan at the time.
Gilligan's Evolving Interest in Interactive Media
Gilligan has mentioned several game-adjacent ideas across the years, most of which stayed in conversation rather than production. The PSVR project fit that pattern: a short-lived experiment that surfaced during Sony’s early push to bring prestige creators into virtual reality. After the cancellation, Gilligan returned to traditional scripted formats. His most recent major project is the 2025 Apple TV+ science-fiction series Pluribus, starring Rhea Seehorn. The series marks his first large-scale return to original television since wrapping the Breaking Bad universe on linear platforms.
Breaking Bad Universe Expansions Beyond Television
The canceled VR effort represented one of the few official attempts to extend the franchise into immersive media. Prototypes reportedly emphasized environmental exploration over gameplay mechanics, allowing users to walk through key domestic and desert settings from the original series. No official VR or AR release tied to the Gilligan-Sony collaboration ever reached the public. The only sanctioned expansions that materialized were the six-season run of Better Call Saul and the feature film El Camino, both of which stayed within conventional television and film structures.
PlayStation VR Hardware Context at Announcement
The 2017 reveal arrived during the first wave of consumer virtual reality hardware. Sony positioned the original PlayStation VR headset as a platform for both games and non-interactive experiences, courting television creators who might bring established audiences to the format. Gilligan’s project was framed explicitly as a platform experience rather than a game, aligning with Sony’s goal of attracting high-profile entertainment talent beyond traditional game development. The timing placed the announcement alongside early launch titles that emphasized presence and cinematic immersion over competitive play.
The 2017 announcement captured a moment when major studios were testing whether prestige television creators could translate their storytelling instincts into virtual environments. While the project itself never launched, the episode illustrates how quickly early VR ambitions outpaced available technology and audience readiness. Gilligan’s brief engagement with the medium ultimately reinforced his preference for long-form scripted work, and the Breaking Bad universe remained anchored in the formats that first made it a cultural landmark.

